First Week of Development
So ,what happened this week?
This week we started our first week of development! So most of the things we did this week involved setting up things. We made a list of all the features we wanted to have in the game by the end of development and planned them out. More short term we choose some goals we wanted to get done in the next couple of weeks. In these couple of weeks we will be making the basics of the game. These include the camera setup, basic level design, multiple characters, some props, movement and more. This week specifically we spend most of our time setting up a blank project and making sure everything works for every member of the team. A good start is half the work!!!
Our plans for the future.
As mentioned above we are going to start our first sprint of development which involves adding mostly basic features on the programming side. On the art side we are adding more characters and more fleshed out props and effects. See you all next week!
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Get [Group 22]Can Die Rush
[Group 22]Can Die Rush
A race against friends to DIE for!
Status | In development |
Authors | Bart Van Steenhuyse, AikoN, Stijn.Maris, kaatVT, Siemon |
Genre | Racing |
Tags | 3D, Colorful, Local multiplayer, race |
More posts
- Final DevlogJun 18, 2018
- First week of polishMay 17, 2018
- 7th and Final Week of DevelopmentMay 08, 2018
- 6th Week Of DevelopmentApr 27, 2018
- Fifth Week of DevelopmentApr 20, 2018
- Fourth week of developmentApr 08, 2018
- Third week of developmentMar 30, 2018
- Second week of developmentMar 23, 2018
- Update on second week of prototypingMar 09, 2018
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